Difference between revisions of "Publishes"

m (Updated for Publish 61.1)
m (Updated for Pub62 - will update date when deployed to all shards)
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===2009===
 
===2009===
 +
* [[Publish 62]] - October 22, 2009(TC1)
 +
** Halloween 2009 content, bug fixes
 
* [[Publish 61.1]] - October 15, 2009
 
* [[Publish 61.1]] - October 15, 2009
 
** Bug fixes for [[Stygian Abyss]]
 
** Bug fixes for [[Stygian Abyss]]
 
* [[Publish 61]] - October 7, 2009
 
* [[Publish 61]] - October 7, 2009
** Several bug fixes for [[Stygian Abyss]] as well as new [[Veteran Rewards]]
+
** Several bug fixes for [[Stygian Abyss]], new [[Veteran Rewards]], 12th Anniversary Gifts
 
* [[Publish 60.1]] - September 18, 2009
 
* [[Publish 60.1]] - September 18, 2009
 
** Several bug fixes for [[Stygian Abyss]]
 
** Several bug fixes for [[Stygian Abyss]]

Revision as of 11:50, 23 October 2009

Publishes are changes to a Shard's programming to fix bugs or add content. Publishes may or may not be announced by the development team, depending on the type. A major game update will always be announced (i.e. Publish 25), however, publishes may also occur invisibly during a shard's maintenance to fix exploits and bugs.

Originally, major publishes were known simply by the date on which they were released, but in the time leading up to the announcement of UO:R, The Six Month Plan was announced. This laid out the future goal of releasing large, regularly scheduled publishes. Publishes began being numbered internally, and the practice caught on until publishes began being publically known by their number. The first publish to be mentioned by its number publically was Publish 10, and the first publish to be officially titled by its number was the massive Publish 15.

List of Publishes

2009

2008

2007

2006

2005

2004

2003

  • Publish 22 - December 17, 2003
  • Publish 21 - November 25, 2003
  • Publish 20 - October 6, 2003
    • New Vendor system, Bulletin Boards, Housing Runestones, the death of in-game HTML and UBWS bows
  • Publish 19 - July 30, 2003
    • Quick Self-looting, BoD books, special move fixes/changes, housing lockdown fixes, pet and faction tweaks
  • Publish 18 - May 28, 2003
    • AoS launch gifts, new wearables, customized housing fixes, Paladin/Necromancer balances
  • Publish 17 - February 11, 2003
    • AoS launch publish and miscellaneous related changes

2002

  • Publish 16 - July 12-22, 2002
    • Resource/Crafting changes, Felucca Champion Spawns and Powerscrolls, Barding/Taming changes, Felucca enhancements/changes, House Ownership changes, the GGS system, the Justice Virtue, Siege Perilous ruleset changes
  • Publish 15 - January 9, 2002
    • Housing/Lockdown fixes, NPC and hireling fixes, various skill gump fixes, Faction updates, miscellaneous localizations

2001

  • Publish 14 - November 30, 2001
    • New Player Experience, context sensitive menus, Blacksmithing BoD system, Animal Lore changes, Crafting overhaul, Factions updates
  • Publish 13.6 (Siege Perilous Shards Only) - October 25, 2001
  • Publish 13.5 - October 11, 2001
    • Commodity Deeds, Repair Contracts, Secure House Trades
  • Publish 13 - August 19, 2001
    • Treasure map changes, tutorial/Haven changes, combat changes, with power hour changes and player owned barkeeps as later additions
  • Publish 12 - July 24, 2001
    • Veteran Rewards, vendor changes, skill modification changes, GM rating tool, miscellaneous bug fixes and changes
  • Publish 11 - March 14, 2001
    • The Ilshenar landmass, taxidermy kits, hair stylist NPCs, Item Identification changes, creatures vs. negative karma, vendor changes, various fixes and preparations for UO:TD
  • Publish 10 - February 1, 2001
    • Henchman for Noble NPCs, disabling Hero/Evil, magic in towns, facet menus for public moongates, karma locking, faction fixes, spawn changes

2000

  • Publish 9 - December 15, 2000
    • T2A transport, Holiday gifts/tree activation, lockdown changes, default desktops, house add-on changes
  • Publish 8 - December 6, 2000
    • The Factions System, stablemaster changes, monster movement changes
  • Publish 7 - September 3, 2000
    • New Player Experience changes, lockdown/secure changes, comm. crystal changes, dungeon Khaldun, vendor customization
  • Publish 6 - August 1, 2000
    • Looting rights changes, lockdown changes, stuck player options
  • Publish 5 - April 27, 2000
  • Publish 4 - March 8, 2000
    • Skill gain changes, Power Hour, sea serpents in fishing, bank checks, tinker traps, shopkeeper changes
  • Publish 3 - February 23, 2000
    • Trade window changes, monsters trapped in houses, guild stone revamp, moonstones, secure pet/house trading, dex and healing
  • Publish 2 - January 24, 2000
    • Escort and Taming changes, invalid house placement, land surveying tool, the death of precasting, Clean Up Britannia Phase III, item decay on boats

1999

1997 - 1998

See Also