Difference between revisions of "Lizardman"
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Revision as of 07:54, 16 May 2008
Mondain created Lizardmen in his dark laboratories, along with many other strange, hybrid creatures, including minotaurs, orcs, and goblins.
Statistics
| Lizardman Statistics | |||
|---|---|---|---|
| Spawn Locations | Cold Blood Champion Spawn, Sleeping Dragon Champion Spawn, Wrong, Despise Level 1 | ||
| Fame | 1500 | Slayer Vulnerability | Lizardman Slayer, Reptile Slayer |
| Karma | -1500 | Alignment | Evil |
| First Seen | Pack Instinct | None | |
| Loot | |||
| Gold | Magic Items | ||
| Special | Cut Up | 12 Spined Hides | |
| Attributes | |||
| Strength | 96-120 | Hit Points | 58-72 |
| Dexterity | 86-105 | Stamina | 86-105 |
| Intelligence | 36-60 | Mana | 36-60 |
| Barding Difficulty | Taming Difficulty | N/A | |
| Base Damage | 5-7 | Preferred Foods | None |
| Skills | |||
| Wrestling | 50.1-70.0 | Poisoning | |
| Tactics | 55.1-80.0 | Magery | |
| Resisting Spells | 35.1-60.0 | Evaluating Intelligence | |
| Anatomy | Meditation | ||
| Detecting Hidden | Hiding | ||
| Parrying | Healing | ||
| Necromancy | Spirit Speak | ||
| Mysticism | Focus | ||
| Spellweaving | Discordance | ||
| Bushido | Ninjitsu | ||
| Chivalry | Special Abilities | ||
| Resists and Damage | |||
| Types | Physical | Fire | Cold | Poison | Energy |
|---|---|---|---|---|---|
| Resistances | 25-30 | 5-10 | 5-10 | 10-20 | |
| Damage | 100% |
See Also
- Tiana the Guard, who offers a kill quest involving Lizardmen.