Spell Damage Increase
Spell Damage Increase (SDI) is an item property that, surprisingly, increases the damage of most magical attacks that are cast. While this property is capped at 15% for PvP, the cap further increases from 15% to 30% for templates having no more than 30 modified skill points in another main skill like Magery, Necromancy, Mysticism, Focus, Ninjitsu, Bushido, Animal Taming, Musicianship, Chivalry and Spellweaving. For PvE there is no cap on spell damage, so pack it on.
There is no formula needed for Spell Damage Increase because it is a true conversion, a 10% increase means your spell damage is increased 10% and so on. The intensity range of the Spell Damage Increase item property is 1% to 18% for found rings and bracelets. The apparent maximum is 30% for special items (e.g., War of Shadows Invasion Spellbooks).
Qualifiers
As with most code over time, Spell Damage Increase is not as straight-forward as it seems. It does affect Poison Strike and Wither, but it does not affect Pain Spike or Holy Light. It works with Word of Death, as the spell is not dependent on a secondary ability check, e.g. like Pain Spike, which involves Spirit Speak, or Holy Light, which involves Karma.
Calculating Spell Damage
- A character's skill level of evaluating intelligence is the first thing that comes into play in calculating the base spell damage. The formula for how much spell damage your getting from your Evaluating Intelligence is this: ((evaluating intelligence * 3) / 100) + 1
- The next factor involved in spell damage is intelligence. The formula for this is 1% spell damage increase for every 10 points of intelligence, or (intelligence / 10) and drop the decimals.
- The next factor is the inscription Skill bonus. This bonus only takes effect when a character has achieved the level of Grandmaster or higher in Inscription. This is a 10% increase in the base damage for Magery Spells.
- Spellweaving spells Arcane Empowerment and Reaper Form increase spell damage.
- A bards Inspire & Invigorate buffs boost the spell damage too.
- Getting the Guild of Arcane Arts trade deal city buff increases the SDI value by 5
- Factor in any SDI imparted from items.
- Remember the well timed usage of an Spell Focusing Sash
- Last but not least, the Summer Dragonfish Pie gives a straight +5 spell damage
SDI Items
Armor/Neckware
- Wizard's Crystal Reading Glasses 15%
- Kasa of the Raj-In 12%
- Treasures and Trinkets Reading Glasses 10%
- Hat of the Magi 10%
- Crown of Tal'Keesh 10%
- Crown of Arcane Temperament 8%
- Pendant of the Magi 5%
- Protector of the Battle Mage 5%
- Spell Woven Britches 10%
- Enchanted Kelp Woven Leggings 8%
- Midnight Bracers 10%
- Elven Leafweave 15% (total from 4 pieces)
- Greymist Armor 8% (2% per from 4 pieces)
Rings
- Compassion's Eye 20%
- Crystalline Ring 20%
- A ring out of the Random Magic Item Generation System max. 18%
- An imbued ring max. 12%
- Ring of the Soulbinder 10%
- Djinni's Ring 10%
- Ecru Citrine Ring (random, max seen 8%)
Bracelets
- A bracelet out of the Random Magic Item Generation System max. 18%
- An imbued bracelet max. 12%
- Enchanted Coral Bracelet 10%
- Venom 10%
Talismans
Books
- a target specific Lesser Slayer Scrapper's Compendium 25%, triple damage
- a target specific Super Slayer Scrapper's Compendium 25%, double damage
- a target specific Lesser Slayer Inscribed Spellbook max. 9%, triple damage
- a target specific Super Slayer Inscribed Spellbook max. 9%, double damage
- War of Shadows Invasion Spellbooks max. 30%
- Scrapper's Compendium 25%
- Conjurer's Grimoire 15%
- Tome of Lost Knowledge 15%
- Tome of Enlightenment 10%
- Fallen Mystic's Spellbook 10%
- An Inscribed Spellbook max. 9%
Weapons
- Eternal Guardian Staff 10%
- Staff of Power 5%
- Breath of the Dead 5%
- Grim Reaper's Scythe 5%
- Rune Blade of Knowledge 5%
Maximum Possible SDI
As of August of 2012, the maximum Spell Damage Increase from equipment is for an elf 124%, which is constituted from the following:
- Wizard's Crystal Reading Glasses 15%
- Pendant of the Magi 5%
- Protector of the Battle Mage 5%
- Spell Woven Britches 10%
- Midnight Bracers 10%
- A bracelet out of the Random Magic Item Generation System 18%
- Compassion's Eye 20%
- Mana Phasing Orb 5%
- A War of Shadows Invasion Spellbooks 30%
- Cloak Of Death 3%
- Ranger's Cloak of Augmentation 3%
Imbuing
The following resources are required to imbue the highest intensity of Spell Damage Increase (12%):
- 5 Enchanted Essence
- 10 Emerald
- 10 Crystal Shards