Difference between revisions of "Virtues"
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− | + | The term '''Virtue''' refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions. | |
− | + | ||
− | + | ||
− | There are | + | There are eight components of the virtue paradigm: [[Compassion]], [[Honesty]], [[Honor]], [[Humility]], [[Justice]], [[Sacrifice]], [[Spirituality]], and [[Valor]]. The game mechanic is accessed via the [[Virtue Gump]]. The philosophy behind the Virtues is opposed by the philosophy of [[Chaos]]; the individual virtues are opposed by a sin that is its opposite. Additionally, each virtue has a mantra that is usually of use at the respective [[Shrine]]. |
+ | {{Toc}} | ||
− | + | ==Ultima Online Virtue System== | |
+ | [[Image:Spirituality gump.jpg|frame]] | ||
+ | Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers. | ||
− | + | In the 2D client, the system is accessed by double-clicking the symbol at the very top of a character's [[paperdoll]]. For information on how to access the Virtue system in the Enhanced Client, see [[Virtues Menu]]. | |
− | + | For detailed information on each virtue, prerequisite, and benefit, see the following main articles: | |
− | Here is a popularly used chart that states the mantra of each | + | ===Virtues=== |
+ | :* [[Compassion]]: ''A Heart'' (NPC escort quests / resurrect others with up to 80% full health) | ||
+ | :* [[Honesty]]: ''An Open-Palmed Hand'' ("Lost" items / NPC merchant discount) | ||
+ | :* [[Honor]]: ''A Chalice'' (Honoring then killing monsters / walk amidst monsters without being attacked) | ||
+ | :* [[Justice]]: ''A Set of Scales'' (Killing [[red]]s / increased [[power scrolls]] amounts) | ||
+ | :* [[Sacrifice]]: ''A Teardrop'' (Sacrificing [[fame]] / self resurrection) | ||
+ | :* [[Valor]]: ''A Sword'' (Kill [[champion spawn]] monsters / ability to activate and advance champion spawns) | ||
+ | :* [[Humility]]: ''A Shepherd’s Crook'' (Kill evil-alighed monsters during [[Humility Hunt]]) | ||
+ | :* [[Spirituality]]: ''An [[Ankh]]'' (Use targeted heals and resurrections on other players) | ||
+ | |||
+ | ==Ultima Virtues== | ||
+ | Each of the eight virtues are derived from one or more of the following [[Principles]]: Truth, Love, and Courage. Each principle is in turn embodied by an item: [[The Book of Truth]], [[The Candle of Love]], and the [[Bell of Courage]]. | ||
+ | |||
+ | All of these items have been seen in-game, or were dealt with at some point in the history of UO. The Bell of Courage was broken and then repaired through use of [[Blackrock]]. The Candle of Love is located under the winery in [[Yew]]. And while the Cavern of the Candle of Love is currently closed off, [[blessed]] candles that were lit by the Candle of Love are owned by some players and are seen from time to time. The Book of Truth is located in a chamber under the [[Lycaeum]], and can be seen by players. | ||
+ | |||
+ | Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information (for example, one will need to know the associated color of Humility to accomplish the [[Cloak of Humility]] quest). | ||
{| class="wikitable" border="1" cellpadding="3" | {| class="wikitable" border="1" cellpadding="3" | ||
Line 23: | Line 39: | ||
! Word of Power | ! Word of Power | ||
|- | |- | ||
− | | | + | | Honesty |
| Pure Truth | | Pure Truth | ||
| [[Moonglow]] | | [[Moonglow]] | ||
Line 32: | Line 48: | ||
| Fallax | | Fallax | ||
|- | |- | ||
− | | | + | | Compassion |
| Pure Love | | Pure Love | ||
| [[Britain]] | | [[Britain]] | ||
Line 41: | Line 57: | ||
| Vilis | | Vilis | ||
|- | |- | ||
− | | | + | | Valor |
| Pure Courage | | Pure Courage | ||
| [[Jhelom]] | | [[Jhelom]] | ||
Line 50: | Line 66: | ||
| Inopia | | Inopia | ||
|- | |- | ||
− | | | + | | Justice |
| Truth, Love | | Truth, Love | ||
| [[Yew]] | | [[Yew]] | ||
Line 59: | Line 75: | ||
| Malum | | Malum | ||
|- | |- | ||
− | | | + | | Sacrifice |
| Love, Courage | | Love, Courage | ||
| [[Minoc]] | | [[Minoc]] | ||
Line 68: | Line 84: | ||
| Avidus | | Avidus | ||
|- | |- | ||
− | | | + | | Honor |
| Truth, Courage | | Truth, Courage | ||
| [[Trinsic]] | | [[Trinsic]] | ||
Line 77: | Line 93: | ||
| Infama | | Infama | ||
|- | |- | ||
− | | | + | | Spirituality |
| Truth, Love, and Courage | | Truth, Love, and Courage | ||
| [[Skara Brae]] | | [[Skara Brae]] | ||
Line 86: | Line 102: | ||
| Ignavus | | Ignavus | ||
|- | |- | ||
− | | | + | | Humility |
| Truth, Love, and Courage independently | | Truth, Love, and Courage independently | ||
| [[New Magincia]] | | [[New Magincia]] | ||
Line 96: | Line 112: | ||
|} | |} | ||
− | + | The mantras are occasionally used in-game, but the "Words of Power" have never been used. The Virtues in Ultima lore were also associated with certain professions, but those seem less important in UO's more flexible system, and thus have been omitted from the chart. | |
− | The mantras are occasionally used in | + | |
The Embodiment of the Virtues in the game is the [[Avatar]]. In the single-player Ultima games, the Avatar was the character being played. In UO, the Avatar is basically a mythical "Christ figure" who is referred to but is not seen. He was the "stranger" who slew [[Mondain]]. | The Embodiment of the Virtues in the game is the [[Avatar]]. In the single-player Ultima games, the Avatar was the character being played. In UO, the Avatar is basically a mythical "Christ figure" who is referred to but is not seen. He was the "stranger" who slew [[Mondain]]. | ||
Line 114: | Line 129: | ||
Humility was described in the single-player games as the foundation of the Virtues. Without it, the other Virtues will of necessity fall into Pride, and become meaningless. The demon attacks on the [[city]] of [[Magincia]] during the fall of 2007, based on events in the single player games, were a form of punishment for the city's Pride. For another example of the importance of Humility as expressed within UO, see the article on the [[Shield of Recognition]]. | Humility was described in the single-player games as the foundation of the Virtues. Without it, the other Virtues will of necessity fall into Pride, and become meaningless. The demon attacks on the [[city]] of [[Magincia]] during the fall of 2007, based on events in the single player games, were a form of punishment for the city's Pride. For another example of the importance of Humility as expressed within UO, see the article on the [[Shield of Recognition]]. | ||
− | === | + | ==Lord Blackthorn's Code of Virtues== |
+ | In ''Ultima V'', [[Lord Blackthorn]], the tyrant who ruled in [[Lord British]]'s absence, codified the Britannian Virtues into a set of draconian laws. | ||
− | + | {| class="wikitable" border="1" cellpadding="3" | |
− | + | ! style="background:#add8e6;" | Virtue | |
− | + | ! Law | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
− | | | + | | Honesty |
+ | | Thou shalt not lie, or thou shalt lose thy tongue. | ||
|- | |- | ||
− | | | + | | Compassion |
+ | | Thou shalt help those in need, or thou shalt suffer the same need. | ||
|- | |- | ||
− | | | + | | Valor |
+ | | Thou shalt fight to the death if challenged, or thou shalt be banished as a coward. | ||
|- | |- | ||
− | | | + | | Justice |
+ | | Thou shalt confess to thy crime and suffer its just punishment, or thou shalt be put to death. | ||
+ | |||
|- | |- | ||
− | | | + | | Sacrifice |
+ | | Thou shalt donate half of thy income to charity, or thou shalt have no income. | ||
|- | |- | ||
− | | | + | | Honor |
+ | | If thou dost lose thine own honour, thou shalt take thine own life. | ||
|- | |- | ||
− | | | + | | Spirituality |
− | | | + | | Thou shalt enforce the laws of virtue, or thou shalt die as a heretic. |
+ | |- | ||
+ | | Humility | ||
+ | | Thou shalt humble thyself to thy superiors, or thou shalt suffer their wrath. | ||
|} | |} | ||
− | + | Blackthorn's Code is a good illustration of the fact that the Virtues always come from one's own self rather than the norms of society; codifying ethics into law doesn't automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for. | |
− | See | + | ==See Also== |
+ | * [[Virtue Quest]]s for info regarding the Virtue quests that were added in [[Publish 38]] | ||
+ | * [[Anti-Virtues]] | ||
+ | * [[Ankh]] | ||
+ | * [[Ankh Pendant]] | ||
+ | * [[Principles]] | ||
+ | * [[Anti-Principles]] | ||
+ | * [[Virtue Tiles]] | ||
− | == | + | ==External Links== |
* [http://en.wikipedia.org/wiki/Virtues_of_Ultima This article from the Wikipedia is useful, at least until someone desecrates it in good Wikipedia fashion.] | * [http://en.wikipedia.org/wiki/Virtues_of_Ultima This article from the Wikipedia is useful, at least until someone desecrates it in good Wikipedia fashion.] | ||
* [http://update.uo.com/design_387.html Official Virtues System Website] | * [http://update.uo.com/design_387.html Official Virtues System Website] | ||
− | * [http:// | + | * [http://codex.ultimaaiera.com/wiki/Virtues Writeup on the Virtues from the Ultima Wiki "The Codex of Ultima Wisdom"] |
* [http://www.imanewbie.com/imatoons/ima102.shtml ImaNewbie may be one of the greatest "scholars" on the Virtues of Ultima, and in this comic strip he proves it] | * [http://www.imanewbie.com/imatoons/ima102.shtml ImaNewbie may be one of the greatest "scholars" on the Virtues of Ultima, and in this comic strip he proves it] | ||
− | |||
− | |||
− | |||
− | |||
− | [[Category:Lore]] | + | [[Category:Lore]][[Category:Virtues]][[Category:Shrines]] |
Latest revision as of 02:42, 28 July 2017
The term Virtue refers to the moral system of Ultima Online and to a game mechanic that grants bonuses for performing certain actions.
There are eight components of the virtue paradigm: Compassion, Honesty, Honor, Humility, Justice, Sacrifice, Spirituality, and Valor. The game mechanic is accessed via the Virtue Gump. The philosophy behind the Virtues is opposed by the philosophy of Chaos; the individual virtues are opposed by a sin that is its opposite. Additionally, each virtue has a mantra that is usually of use at the respective Shrine.
Ultima Online Virtue System
Most often, Virtue refers to the in-game system wherein players can perform certain actions based on or related to the Virtues, and achieve certain in-game powers.
In the 2D client, the system is accessed by double-clicking the symbol at the very top of a character's paperdoll. For information on how to access the Virtue system in the Enhanced Client, see Virtues Menu.
For detailed information on each virtue, prerequisite, and benefit, see the following main articles:
Virtues
- Compassion: A Heart (NPC escort quests / resurrect others with up to 80% full health)
- Honesty: An Open-Palmed Hand ("Lost" items / NPC merchant discount)
- Honor: A Chalice (Honoring then killing monsters / walk amidst monsters without being attacked)
- Justice: A Set of Scales (Killing reds / increased power scrolls amounts)
- Sacrifice: A Teardrop (Sacrificing fame / self resurrection)
- Valor: A Sword (Kill champion spawn monsters / ability to activate and advance champion spawns)
- Humility: A Shepherd’s Crook (Kill evil-alighed monsters during Humility Hunt)
- Spirituality: An Ankh (Use targeted heals and resurrections on other players)
Ultima Virtues
Each of the eight virtues are derived from one or more of the following Principles: Truth, Love, and Courage. Each principle is in turn embodied by an item: The Book of Truth, The Candle of Love, and the Bell of Courage.
All of these items have been seen in-game, or were dealt with at some point in the history of UO. The Bell of Courage was broken and then repaired through use of Blackrock. The Candle of Love is located under the winery in Yew. And while the Cavern of the Candle of Love is currently closed off, blessed candles that were lit by the Candle of Love are owned by some players and are seen from time to time. The Book of Truth is located in a chamber under the Lycaeum, and can be seen by players.
Here is a popularly-used chart that states the mantra of each virtue, its associated sin, and the principles from which it is derived, along with other information (for example, one will need to know the associated color of Humility to accomplish the Cloak of Humility quest).
Virtue | Principles | Towns associated | Mantra | Dungeon/Sin | Color | Symbol | Word of Power |
---|---|---|---|---|---|---|---|
Honesty | Pure Truth | Moonglow | Ahm | Deceit | Blue | Open hand | Fallax |
Compassion | Pure Love | Britain | Mu | Despise | Yellow | Heart | Vilis |
Valor | Pure Courage | Jhelom | Ra | Destard | Red | Sword | Inopia |
Justice | Truth, Love | Yew | Beh | Wrong | Green | Scales | Malum |
Sacrifice | Love, Courage | Minoc | Cah | Covetous | Orange | Tear | Avidus |
Honor | Truth, Courage | Trinsic | Summ | Shame | Purple | Chalice | Infama |
Spirituality | Truth, Love, and Courage | Skara Brae | Om | Hythloth | White | Ankh | Ignavus |
Humility | Truth, Love, and Courage independently | New Magincia | Lum | Doom or Hythloth | Black | Shepherd staff | Veramocor |
The mantras are occasionally used in-game, but the "Words of Power" have never been used. The Virtues in Ultima lore were also associated with certain professions, but those seem less important in UO's more flexible system, and thus have been omitted from the chart.
The Embodiment of the Virtues in the game is the Avatar. In the single-player Ultima games, the Avatar was the character being played. In UO, the Avatar is basically a mythical "Christ figure" who is referred to but is not seen. He was the "stranger" who slew Mondain.
The relationship between the Principles and Virtues is sometimes explained this way:
- Honesty is respect for Truth ("that which, when you possess it, means all may rely on your every word");
- Compassion is Love of others ("the quality that compels one to share the journeys of others");
- Valor is Courage to stand up against risks ("that which answers when great deeds are called for" and "the cloak that protects the other virtues");
- Justice is Truth, tempered by Love ("that which should be the same for nobles and serfs alike");
- Sacrifice is Courage to give oneself in name of Love ("that which is loath to place the self above all else");
- Honor is Courage to seek and uphold the Truth ("that which shirks no duty");
- Spirituality is to seek Truth, Love and Courage from one's own self and the world around ("that which, in knowing the self, knows all");
- Humility is the opposite of Pride - the absence of Truth, Love or Courage ("That which serfs are born with, but nobles must strive to attain").
Humility was described in the single-player games as the foundation of the Virtues. Without it, the other Virtues will of necessity fall into Pride, and become meaningless. The demon attacks on the city of Magincia during the fall of 2007, based on events in the single player games, were a form of punishment for the city's Pride. For another example of the importance of Humility as expressed within UO, see the article on the Shield of Recognition.
Lord Blackthorn's Code of Virtues
In Ultima V, Lord Blackthorn, the tyrant who ruled in Lord British's absence, codified the Britannian Virtues into a set of draconian laws.
Virtue | Law |
---|---|
Honesty | Thou shalt not lie, or thou shalt lose thy tongue. |
Compassion | Thou shalt help those in need, or thou shalt suffer the same need. |
Valor | Thou shalt fight to the death if challenged, or thou shalt be banished as a coward. |
Justice | Thou shalt confess to thy crime and suffer its just punishment, or thou shalt be put to death. |
Sacrifice | Thou shalt donate half of thy income to charity, or thou shalt have no income. |
Honor | If thou dost lose thine own honour, thou shalt take thine own life. |
Spirituality | Thou shalt enforce the laws of virtue, or thou shalt die as a heretic. |
Humility | Thou shalt humble thyself to thy superiors, or thou shalt suffer their wrath. |
Blackthorn's Code is a good illustration of the fact that the Virtues always come from one's own self rather than the norms of society; codifying ethics into law doesn't automatically make evil people good. Further, unethical lawmakers can take the Virtues and turn them into something that is quite contrary to what Virtues actually stand for.
See Also
- Virtue Quests for info regarding the Virtue quests that were added in Publish 38
- Anti-Virtues
- Ankh
- Ankh Pendant
- Principles
- Anti-Principles
- Virtue Tiles
External Links
- This article from the Wikipedia is useful, at least until someone desecrates it in good Wikipedia fashion.
- Official Virtues System Website
- Writeup on the Virtues from the Ultima Wiki "The Codex of Ultima Wisdom"
- ImaNewbie may be one of the greatest "scholars" on the Virtues of Ultima, and in this comic strip he proves it